RocketBrush Studio produces art assets and promo materials for game developers from all over the world, helping them to create, maintain and promote their projects.
Our workflow is designed to adapt to our clients’ specifics and needs as well as to maintain efficient communication and transparency. For different clients we use different pipelines, techniques and software, which makes us flexible and comfortable to work with. In case of long-term projects we create internal guidelines and optimise all the repeatable actions, making it possible to produce large amounts of quality content in timely fashion.
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